Circle Intersections Working
Triangle Intersection Working
Multiple Triangle Intersections
First 3D Object: Lambertian Shading
Multiple Sphere Intersection
1000 Spheres
Blinn-Phong Shading Working
Mirrors Working
Playing With Mirrored Spheres
First part of the project done (many hours later), next step bounding volume hierarchy, distributed rays, instancing and loading meshes.
BVH working, 1 Million Spheres taking about 12 minutes, 10 depth reflections picture size 1000x1000
Anti-Aliasing
Image for Picture Contest
Spock
Soft Shadows and Instancing
Full Screen Photo Gallery - I made some of these to be wallpapers so feel free to use them as such. Otherwise if you use them anywhere else just give me some credit.
All obj models used are from http://www.cs.caltech.edu/~njlitke/meshes/toc.html


















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